Lucid - VR Experience

Project Information:

Project Start/End: 07/2017 - 09/2017

Lucid is a 'VR Experience' created byBreaking Fourthand is based around Eleanor,  a renowned children’s author and illustrator. She is in a coma after a car accident caused by an episode of her late-stage dementia. 

Before Eleanor is taken off life support, her daughter Astra is given the chance to undertake an experimental treatment that will allow her to enter Eleanor’s mind, for one last goodbye…

Astra’s presence triggers a surprising reaction. Eleanor’s mind comes to life, transporting Astra to the magical world of her famous book series. As Astra explores, she discovers the distressing truth behind her mother’s accident.

I was contracted as 3D Animator and Motion Capture Specialist for their virtual reality production ‘LUCID’. This production included a large amount of motion-capture animation captured using theXSEN’ssuit. It was my key responsibility to retarget, merge/blend, clean and integrate all of the motion-capture into its relevant scene as quickly as possible. Additional responsibilities included facial animation & keyframe animation on incidental characters, as well as general tasks related to animation such as modelling touch-ups and rigging.

Additional Info - Click to Expand
Project Role(s)
  • 3D Animator
  • Motion Capture Specialist
  • Rigger
Skills Utilized
  • 3D Animation
  • Motion Capture Clean-up
  • Rigging
  • Game Engine Integration and Testing
Software Used
  • Autodesk Maya
  • Autodesk Motion Builder
  • Unity (Game Engine)

Maya-Logo.png MotionBuilder-Logo.png unity-Logo.png