Motion Disabled

Motion Disabled

Project Information:

Project Start/End: 07/2008 - 03/2009

Motion Disabled is a digital exploration of the bodies - the biological pathologies - of people who are physically different. The work made use of motion capture, a technique more commonly associated with feature films and computer games, along with 3D animation to create a kinetic connection with the human form - beautiful everyday movements highlighting all the intricacies and uniqueness of each person's physicality.

I was hired by Simon Mckeown as 3D Production Manager and Lead Animator for his Wellcome Trust sponsored project, Motion Disabled, a 60-minute animation, motion capture epic.

First shown at Wolverhampton Art Gallery in the UK, Motion Disabled has gone on to be exhibited nationally as well as internationally from South Korea, Argentina, Saudi Arabia and more including the prestigious Smithsonian International Gallery - Washington D.C. USA, in an exhibition organised by VSA, where it was viewed by over half a million visitors over a 3 month period.

I was responsible for ensuring that the 3D production ran smoothly, including the motion capture shoots, clean-up operations, implementation of scenes into Autodesk 3Ds Max via Autodesk Motion builder and the QC on the animation production overall, including editing and delivery of media packages in various formats around the world.

Additional Info - Click to Expand
Project Role(s)
  • Lead Animator
  • Motion Capture Specialist
  • Rigger
  • 3D Artist
Skills Utilized
  • 3D Animation
  • 3D Modelling
  • Motion Capture Shoot
  • Motion Capture Cleanup
  • Rigging
  • Rendering
  • Editing
Software Used
  • Autodesk 3Ds Max
  • Autodesk Motion Builder
  • Cortex
  • Adobe Premiere

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